CityQuest AR is a mobile AR concept I designed for a UX design competition. The idea invites travelers to explore a city on foot by opening the app’s camera to discover and collect virtual totems placed along the way to popular destinations. Each totem collected earns points, which users can redeem for discounts on entry to museums and other tourist attractions. To add a layer of friendly competition, the app also features a live ranking showing how nearby players are scoring in real time. I designed the full user flow, from onboarding through the AR scanning experience to the rewards and leaderboard screens, using Figma for wireframes and prototyping and Illustrator and Photoshop for the visual assets and iconography.
Date: 2024
Name (Firm Name): CityQuest AR
Category: UX/UI Design, Mobile App Design, Figma